virtual worlds

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The Leading Virtually Digest, May 23, 2008

What: CIO News article interviewing CIOs who believe virtual collaboration tools enable creativity when properly chosen and implemented. Posts to which it is related: Virtual Teams – Beneficial or Detrimental?, Leading to Increase Commitment in Virtual World Collaboration, The Future of Virtual Teams: Collaboration in 3D Web. Bottom Line: The article recaps what several CIOs had to say during an… Read more →

Recruiting for Virtual Collaboration and Virtual Teams

Without a doubt, technology plays an important role in the modern workplace. In most organizations, employees must have certain technology skills in order to complete their work. Most people in office jobs need to demonstrate proficiency with a word processor or spreadsheet; in some positions much more specific software proficiency is required. We seem to assume that proficiency with a… Read more →

The Leading Virtually Digest, May 16, 2008

What: CNN article “Virtual watercooler makes workplace more fun.” Posts to which it is related: Rethinking the Value of Virtual Worlds for Virtual Team Collaboration, Building Trust in Virtual Teams Bottom Line:As companies get larger and virtual teams establish their presence as the norm in large companies, it is getting harder for colleagues to remain connected and “have fun” with… Read more →

The Leading Virtually Digest, April 25, 2008

What: Chief Learning Officer article on leading in the digital age. Posts to which it is related: Controls in Virtual Teams: The Case of Boeing, Culture Matters in Virtual Teams, Building Trust in Virtual Teams, Improving Virtual Team Leadership Using Technology Bottom line: The article reports results from a survey of 247 executives conducted by the Center for Creative Leadership… Read more →

The Leading Virtually Digest, April 8, 2008

What: The Scientist article on virtual collaboration among cancer researchers. Bottom line: This article is a little technical, but the part about a virtual collaboration tool is understandable even to someone outside the medical field. The author discusses the creation of an online platform, called as caBIG (pronounced see-a-big), that integrates data worldwide and provides tools for a virtual community… Read more →

The Leading Virtually Digest, March 28, 2008

What: Denver Post article about use of virtual teams and virtual worlds in education. Post to which it is related: The Future of Virtual Teams: Collaboration in 3D Web, Building Trust in Virtual Teams. Bottom line: Educators are incorporating virtual teamwork in virtual worlds that are designed specifically for student learning. Students find that this kind of learning is more… Read more →

Leading to Increase Commitment in Virtual World Collaboration

It has been almost impossible in the past year to avoid the media hype about virtual worlds and virtual teams. Virtual worlds such as Second Life have received a lot of press claiming that their existence will revolutionize the way we interact and do business. A number of high-ranked universities, including Harvard, have set up campuses and are conducting classes… Read more →

The Future of Virtual Teams: Collaboration in 3D Web

A new report from Forrester Research is encouraging businesses to consider virtual worlds as a necessary next step in helping collaboration among team members and businesses. Reports such as this strengthen our conviction that, just as the Internet revolutionized the way we communicate and collaborate with each other, virtual worlds and the 3D world wide web will soon have the same transformational effects on the way we communicate and collaborate.

A Mashup for Virtual Team Collaboration

In my last post I suggested that simply copying and pasting the real world into a virtual environment is likely not enough to optimize virtual world collaboration. Sun Microsystems is a company that seems to understand this and is utilizing the company’s virtual world in an interesting way. Rather than make everything a carbon-copy of the real world, Sun is… Read more →